Bellwether: The Card Game
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Description
After the great Madstone war your village must be rebuilt. You will be an important part of that. You are a wizard! You must learn new spells to accomplish this. With them you will hunt dark creatures and restore the town's resources and buildings to their former glory! In Bellwether, the card game, each player starts with five cards in hand. There are two ways to gain points: The first is to build buildings and societal organizations. The second is to hunt dark creatures. All cards have a magical energy (color of the boarder of the card), a magical artifact, a creature to hunt, and civilization advance or building to build. When a player chooses a study action all players gain more cards--the player choosing the action gains an extra card. When a player chooses to hunt dark creatures he uses the magical artifact on a card or combination of cards to target the creature on a card in his hand or the top of the discard pile. Again all players have the opportunity to hunt, the player choosing the action gets bonus damage. When a player chooses to build he chooses a combination of cards from his hand or from creatures previously killed, the player choosing to build gaining a bonus. Points are also gained by having a variety of different types of creatures killed and buildings built. If a wizard builds or kills all of the same order, he becomes obsessed and loses points for being a dark wizard.
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