The Atlantean Wars
Categories
Mechanics
Description
The Atlantean Wars depicts the ancient and mythical war between three all powerful civilizations: Atlantis, set in the middle of the Atlantic Ocean, the empire of Mu, set in the middle of the Pacific Ocean, and the Matriarchy of Lemuria, set around the island of Madagascar. The board depicts the entire world, divided in land and maritime zones. After a long time of peace, and with the oncoming apocalypse, war pits once again those 3 mighty titans, war for the domination of the world, war for the control of the rich zones of Orichalc, this fabulous alloy allowing them to build wondrous machines of war, war for the gaining the alliance of the numerous small nations around the world. The Empires will be able, to win this war once and for all, to expand their territory with their troops, to build new colonies which will grow in power, to build strange and beautiful wonders allowing for teleport movements, to further their knowledge of technology, all the while battling their neighbors and exchanging with them deadly "fire of God" (read nuclear)attacks. Players proceed through 4 phases, Initiative, Tech, Build, and Activation, leading to combat which is resolved with a die roll on a differential of strength chart, adding a number of "artefact events" according to the tech level of the engaged units. During the end of the Acitvation phase, the players check to see if a sudden death victory occurs, when a player dominates a majority of the orichalc zones, or of the wonders.
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