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Vietnam War

41 top-rated games in this category

1
Gunship Platoon: A Solitaire Game of Helicopter Gunship Combat in Vietnam (1965-1973).

Gunship Platoon: A Solitaire Game of Helicopter Gunship Combat in Vietnam (1965-1973).

10.01-1120min0.0/5
Area MovementDice Rolling
2
ATS: The Fight For Hue – Apex of The Vietnam War

ATS: The Fight For Hue – Apex of The Vietnam War

9.01-20min0.0/5
Hexagon Grid
3
Combat Commander: Vietnam

Combat Commander: Vietnam

9.01-2180min0.0/5
Advantage TokenCampaign / Battle Card DrivenGrid Movement
4
Long Range Recon Patrol: A Solitaire Wargame

Long Range Recon Patrol: A Solitaire Wargame

8.71-160min2.0/5
Action / EventDice RollingEvents
5
'65: Drawn Swords Expansion

'65: Drawn Swords Expansion

8.52-30min0.0/5
6
ATS Rulebook 2014

ATS Rulebook 2014

8.51-20min3.6/5
Dice RollingHexagon GridLine of Sight
7
Fire in the Lake

Fire in the Lake

8.11-4180min4.2/5
Area Majority / InfluenceDice RollingSimulation
8
'65: Action Card Expansion 2nd Edition

'65: Action Card Expansion 2nd Edition

8.01-3180min0.0/5
Dice RollingGrid MovementHexagon Grid
9
'65: Kickin' Ass

'65: Kickin' Ass

8.02-30min0.0/5
Scenario / Mission / Campaign Game
10
'65: USMC/Anzac

'65: USMC/Anzac

8.02-3180min3.5/5
Dice RollingGrid MovementHexagon Grid
11
'65: Hue City Map Expansion

'65: Hue City Map Expansion

7.92-3180min3.0/5
Dice RollingHexagon GridLine of Sight
12
Ghosts of the Jungle: A Solitaire Wargame

Ghosts of the Jungle: A Solitaire Wargame

7.71-140min1.3/5
Action / EventDice RollingEvents
13
'65: Squad-Level Combat in the Jungles of Vietnam

'65: Squad-Level Combat in the Jungles of Vietnam

7.72-3180min2.4/5
Campaign / Battle Card DrivenDice RollingGrid Movement
14
'65: Alone in the Jungle

'65: Alone in the Jungle

7.61-1180min3.8/5
Campaign / Battle Card DrivenDice RollingGrid Movement
15
Charlie Company: Infantry Combat in Vietnam, 1965-1972

Charlie Company: Infantry Combat in Vietnam, 1965-1972

7.63-00min2.6/5
Dice RollingSecret Unit Deployment
16
1975 White Christmas

1975 White Christmas

7.61-460min2.7/5
Auction / BiddingHand ManagementPick-up and Deliver
17
FNG: The Game of Man to Man Combat During the Vietnam War

FNG: The Game of Man to Man Combat During the Vietnam War

7.61-2120min3.0/5
Dice RollingScenario / Mission / Campaign GameSolo / Solitaire Game
18
Dien Bien Phu: The French Indochina War

Dien Bien Phu: The French Indochina War

7.51-2120min4.0/5
Hexagon GridScenario / Mission / Campaign Game
19
Final Combat

Final Combat

7.52-12180min3.5/5
Chit-Pull System
20
Flames of War: Tropic Lightning – Armoured and Airborne Combat in Vietnam 1965-1971

Flames of War: Tropic Lightning – Armoured and Airborne Combat in Vietnam 1965-1971

7.51-2120min2.0/5
Dice RollingModular BoardPoint to Point Movement
21
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+

Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+

7.52-2150min3.2/5
Dice RollingLine of SightMeasurement Movement
22
En Pointe Toujours!: Combats pour Huguette 6

En Pointe Toujours!: Combats pour Huguette 6

7.52-2120min2.3/5
Dice RollingGrid MovementHexagon Grid
23
Combat Veteran

Combat Veteran

7.41-70min3.0/5
Hexagon Grid
24
'65: Action Card Expansion

'65: Action Card Expansion

7.42-3180min3.5/5
Dice RollingGrid MovementHexagon Grid
25
Charlie Don't Surf: Wargame Rules for the Vietnam War

Charlie Don't Surf: Wargame Rules for the Vietnam War

7.32-6120min0.0/5
Dice RollingSecret Unit DeploymentSimulation
26
Ambush Valley: Vietnam 1965-1975

Ambush Valley: Vietnam 1965-1975

7.22-50min3.5/5
Dice RollingLine of SightSimulation
27
'Nam: 1965-1972

'Nam: 1965-1972

7.12-20min2.3/5
Dice RollingLine of SightMeasurement Movement
28
1972: The Lost Phantom

1972: The Lost Phantom

7.01-190min1.7/5
Dice RollingEventsHexagon Grid
29
Combat Veteran: Bonus Scenario

Combat Veteran: Bonus Scenario

7.01-7120min3.0/5
Dice RollingHexagon Grid
30
ASL Comp: The Fight for Hue, Apex of the Vietnam War

ASL Comp: The Fight for Hue, Apex of the Vietnam War

7.01-2300min0.0/5
Hexagon GridModular BoardMovement Points
31
The Face of Modern Battle: Skirmish Combat Rules 1950-Present

The Face of Modern Battle: Skirmish Combat Rules 1950-Present

7.02-2120min0.0/5
Campaign / Battle Card DrivenDice RollingSecret Unit Deployment
32
ATS Dien Bien Phu 2016

ATS Dien Bien Phu 2016

6.71-2360min3.0/5
Dice RollingGrid MovementHexagon Grid
33
An Loc: 1972 – The North Vietnamese Push Towards Saigon

An Loc: 1972 – The North Vietnamese Push Towards Saigon

6.62-2120min2.3/5
Dice RollingGrid MovementHexagon Grid
34
Flight Leader

Flight Leader

6.32-8180min3.5/5
Dice RollingGrid MovementHexagon Grid
35
Grunt: Tactical Combat in Vietnam, 1965

Grunt: Tactical Combat in Vietnam, 1965

6.31-2120min2.3/5
Dice RollingGrid MovementHexagon Grid
36
Bodycount: Wargames Rules for the Vietnam War

Bodycount: Wargames Rules for the Vietnam War

6.12-70min3.7/5
Dice RollingSecret Unit Deployment
37
The Fall of South Vietnam: A Game of Combat in South Vietnam – 1973-1975

The Fall of South Vietnam: A Game of Combat in South Vietnam – 1973-1975

6.02-260min2.3/5
Area MovementDice RollingSimulation
38
Final Combat: Flower of Our Youth – Vietnam War Skirmish Scenarios for Final Combat

Final Combat: Flower of Our Youth – Vietnam War Skirmish Scenarios for Final Combat

6.02-6180min0.0/5
Scenario / Mission / Campaign GameSimulation
39
Air War Vietnam: Miniature Rules for Jet Combat Over Vietnam 1965-1972

Air War Vietnam: Miniature Rules for Jet Combat Over Vietnam 1965-1972

6.02-290min0.0/5
Dice RollingMeasurement MovementSimulation
40
Action Vietnam

Action Vietnam

6.02-230min0.0/5
Area Majority / InfluencePoint to Point MovementRoll / Spin and Move
41
Ambush Valley: A Force on Force Theater Book for the Vietnam Conflict

Ambush Valley: A Force on Force Theater Book for the Vietnam Conflict

5.82-260min0.0/5
Dice Rolling