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Napoleonic

50 top-rated games in this category

1
1806: The Elbe Campaign

1806: The Elbe Campaign

10.02-2120min0.0/5
Command CardsDice RollingPoint to Point Movement
2
Bonaparte: 6mm-20mm Napoleonic Wargame Rules

Bonaparte: 6mm-20mm Napoleonic Wargame Rules

10.02-20min0.0/5
Dice RollingMeasurement MovementSimulation
3
ADELLA: The Maritime Strategy Board Game

ADELLA: The Maritime Strategy Board Game

10.02-230min3.0/5
Action / Event
4
Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion

Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion

9.62-6120min0.0/5
Chit-Pull SystemDice RollingHexagon Grid
5
Admiral's Order: Sealed Despatches

Admiral's Order: Sealed Despatches

9.52-6240min0.0/5
Dice RollingHexagon GridSimulation
6
Kriegsspiel

Kriegsspiel

9.42-9240min3.0/5
Communication LimitsDice RollingElapsed Real Time Ending
7
Admiral's Order: Naval Tactics in the Age of Sail – Edition 74

Admiral's Order: Naval Tactics in the Age of Sail – Edition 74

9.32-4120min4.0/5
Action PointsCampaign / Battle Card DrivenChit-Pull System
8
Glory is Fleeting: Wargames Rules and Army Lists for the French Revolutionary and Napoleonic Wars

Glory is Fleeting: Wargames Rules and Army Lists for the French Revolutionary and Napoleonic Wars

9.32-2240min3.0/5
Dice RollingMeasurement Movement
9
Age of Muskets Volume III: Vienna or Death

Age of Muskets Volume III: Vienna or Death

9.02-60min3.0/5
Action PointsArea MovementArea-Impulse
10
Vauban's Wars: Wargame Rules for Siege Warfare

Vauban's Wars: Wargame Rules for Siege Warfare

9.02-60min0.0/5
Action PointsDice Rolling
11
Branle-Bas De Combat

Branle-Bas De Combat

9.02-0240min0.0/5
Dice RollingMeasurement MovementPaper-and-Pencil
12
The Age of Eagles: Napoleon vs. Europe 1813-14

The Age of Eagles: Napoleon vs. Europe 1813-14

8.82-8240min3.0/5
Dice RollingLine of SightMeasurement Movement
13
1795: The Thermidorians

1795: The Thermidorians

8.71-590min3.5/5
AlliancesArea Majority / InfluenceArea Movement
14
One-hour Skirmish Wargames: Fast-Play Dice-less Rules for Small-Unit Actions from Napoleonics to Sci-Fi

One-hour Skirmish Wargames: Fast-Play Dice-less Rules for Small-Unit Actions from Napoleonics to Sci-Fi

8.72-20min1.7/5
Card Play Conflict ResolutionLine of SightMeasurement Movement
15
1811: Albuera Second Edition

1811: Albuera Second Edition

8.71-2480min0.0/5
Command CardsEventsHexagon Grid
16
1813: The Battles for Germany – Six Wargame Scenarios for General d'Armee

1813: The Battles for Germany – Six Wargame Scenarios for General d'Armee

8.52-20min0.0/5
Dice RollingLine of SightMeasurement Movement
17
Tin Soldiers in Action

Tin Soldiers in Action

8.51-10900min1.3/5
Area MovementCooperative GameDice Rolling
18
Far Distant Ships

Far Distant Ships

8.52-4120min0.0/5
Measurement MovementSimulation
19
The Age of Eagles (2nd Edition): The Napoleonic Wars in Miniature Based on Fire & Fury

The Age of Eagles (2nd Edition): The Napoleonic Wars in Miniature Based on Fire & Fury

8.42-8360min3.6/5
Dice RollingLine of SightMeasurement Movement
20
Admiral's Order: Naval Tactics in the Age of Sail – All Hands!

Admiral's Order: Naval Tactics in the Age of Sail – All Hands!

8.42-4120min3.7/5
Action PointsCampaign / Battle Card DrivenDice Rolling
21
1812: Napoleon's Fateful March

1812: Napoleon's Fateful March

8.32-2420min3.0/5
Campaign / Battle Card DrivenOrder CountersPoint to Point Movement
22
Battles of Napoleonic Europe: A Solitaire Wargame

Battles of Napoleonic Europe: A Solitaire Wargame

8.31-150min2.2/5
Action / EventDice RollingHexagon Grid
23
The Silver Bayonet: A Wargame of Napoleonic Gothic Horror

The Silver Bayonet: A Wargame of Napoleonic Gothic Horror

8.31-20min2.5/5
Action PointsCooperative GameDice Rolling
24
Advanced Vive l'Empereur

Advanced Vive l'Empereur

8.22-2150min2.3/5
Dice RollingHexagon GridSimultaneous Action Selection
25
The von Reisswitz Kriegsspiel: The Prussian Army Wargame

The von Reisswitz Kriegsspiel: The Prussian Army Wargame

8.22-99300min3.7/5
Secret Unit DeploymentSimulationTeam-Based Game
26
One-hour Wargames

One-hour Wargames

8.11-260min2.2/5
Dice RollingLine of SightMeasurement Movement
27
Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865

Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865

8.12-6120min2.9/5
Measurement MovementSimulationVariable Phase Order
28
Bonaparte in the Quadrilateral

Bonaparte in the Quadrilateral

8.12-20min3.4/5
Dice RollingGrid MovementHexagon Grid
29
Commands & Colors: Napoleonics

Commands & Colors: Napoleonics

8.12-290min2.7/5
Campaign / Battle Card DrivenCommand CardsDice Rolling
30
General d'Armee: Wargame Rules for Battles in the Age of Napoleon

General d'Armee: Wargame Rules for Battles in the Age of Napoleon

8.02-12480min0.0/5
Dice RollingMeasurement MovementSimulation
31
1813: Glory's End

1813: Glory's End

8.02-20min3.0/5
Chit-Pull SystemDice RollingHexagon Grid
32
95th: Man-to-Man Skirmish Combat in the Napoleonic Wars

95th: Man-to-Man Skirmish Combat in the Napoleonic Wars

8.02-00min0.0/5
Dice Rolling
33
The Irregular Miniatures Rule Box 6/2mm Napoleonic

The Irregular Miniatures Rule Box 6/2mm Napoleonic

8.02-245min0.0/5
Dice RollingPaper-and-Pencil
34
Bonaparte: le wargame – jeu de bataille avec figurines pour la période 1792-1802

Bonaparte: le wargame – jeu de bataille avec figurines pour la période 1792-1802

8.02-80min0.0/5
Dice RollingLine of SightMeasurement Movement
35
La Bataille des Quatre Bras

La Bataille des Quatre Bras

8.01-2480min4.1/5
Dice RollingHexagon GridSolo / Solitaire Game
36
Bonaparte in Italy: The Defense of Mantua & the Quadrilateral, July 29, 1796 - January 30, 1797

Bonaparte in Italy: The Defense of Mantua & the Quadrilateral, July 29, 1796 - January 30, 1797

7.92-20min4.0/5
Dice RollingGrid MovementHexagon Grid
37
18 giugno 1815: Waterloo

18 giugno 1815: Waterloo

7.92-2180min2.3/5
Dice RollingGrid MovementHexagon Grid
38
Kiss Me, Hardy: Wargames Rules for the Combat at Sea During the Time of Nelson

Kiss Me, Hardy: Wargames Rules for the Combat at Sea During the Time of Nelson

7.82-8120min2.3/5
Dice Rolling
39
1812: The Retreat

1812: The Retreat

7.81-4120min1.8/5
Action / EventAction QueueArea Movement
40
Battlefields Pack 1: Aspern-Essling, Quatre Bras, Saalfeld

Battlefields Pack 1: Aspern-Essling, Quatre Bras, Saalfeld

7.81-2120min2.0/5
Grid MovementHexagon GridSolo / Solitaire Game
41
1810: Bussaco

1810: Bussaco

7.82-2300min4.0/5
Command CardsDice RollingGrid Movement
42
Fire and Steel: Skirmish Wargames Rules 1700 to 1900

Fire and Steel: Skirmish Wargames Rules 1700 to 1900

7.72-8120min2.5/5
Chit-Pull SystemDice Rolling
43
Anno 1800: The Board Game

Anno 1800: The Board Game

7.72-4120min3.1/5
ContractsEnd Game BonusesHand Management
44
Battles of Napoleon: Volume II – QUATRE BRAS 1815

Battles of Napoleon: Volume II – QUATRE BRAS 1815

7.72-2360min3.0/5
Dice RollingHexagon GridSimulation
45
1814: The Norwegian War of Independence

1814: The Norwegian War of Independence

7.71-2120min2.0/5
Minimap ResolutionMovement PointsPoint to Point Movement
46
1814: Empire's End

1814: Empire's End

7.71-30min1.0/5
Dice RollingPoint to Point MovementSudden Death Ending
47
Age of Muskets Volume II: Eagles Rising

Age of Muskets Volume II: Eagles Rising

7.62-60min3.0/5
Action PointsArea MovementArea-Impulse
48
1815, Scum of the Earth: Give Me Night

1815, Scum of the Earth: Give Me Night

7.61-460min2.0/5
Hand ManagementSolo / Solitaire Game
49
1793: Patriots & Traitors

1793: Patriots & Traitors

7.51-5120min3.2/5
AlliancesArea Majority / InfluenceArea Movement
50
Grand Armee: Great Battles of the Napoleonic Wars Miniature Wargame Rules System

Grand Armee: Great Battles of the Napoleonic Wars Miniature Wargame Rules System

7.52-4120min3.1/5
Simulation